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quark-engine-stalker

quark-engine-stalker/quark-engine

Quark-engine is a fork of X-Ray Monolith. The goal of the engine is to improve performance and overall stability. It is being tested on STALKER: Anomaly / GAMMA 0.9.5.

View on GitHub ↗https://discord.com/invite/X7GRYsNNEc ↗
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Created Oct 1, 2026Updated Oct 1, 2026

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README

QUARK ENGINE - X-Ray Monolith fork

English · Русский

Open beta Windows x64 DirectX 11 / AVX2 Join Discord

The engine's goal is to optimize the use of modern hardware to improve performance and address numerous technical issues, while maintaining compatibility with mods and modpacks.

Download / Releases · Installation · Changelog · Documentation · Discord


Support and Changelog

The engine is tested with STALKER: Anomaly 1.5.3 and STALKER: GAMMA 0.9.5.
Update history: CHANGELOG.md.

Engine Installation and Requirements

Technical requirements: your CPU must support AVX2. Also install or update the Microsoft Visual C++ Redistributable x64.

  1. Make sure STALKER: Anomaly 1.5.3 and STALKER: GAMMA 0.9.5 are installed correctly. Refer to their official installation instructions.
  2. Back up the engine files that will be replaced in Anomaly\\bin\\.
  3. Download AnomalyDX11AVX.exe and AnomalyDX11AVX.pdb, then place them into Anomaly\\bin\\ and confirm file replacement when prompted.
  4. Launch the game through MO2 (Mod Organizer). Installation and launch examples are shown below.
  5. Compatibility with existing save files is not guaranteed. Starting a new game is recommended.
  6. If you encounter errors or crashes, send us the logs from AppData\\Roaming\\QUARK ENGINE\\ERROR\\ via Discord. These files help identify the cause of the issue and further improve the engine.

Installation: replacing AnomalyDX11AVX.exe in the Anomaly\\bin folder Launch: through the MO2 (Mod Organizer) launcher

Source Code and Building

quark-engine-stalker/
├── src/                 # Main engine source code
│   ├── 3rd party/       # Third-party libraries and their source code
│   └── QUARK ENGINE.sln
├── sdk/                 # Headers, codec sources, and libraries used for linking
├── docs/assets/         # README assets and installation illustrations
├── licenses/            # License texts for dependencies
├── CHANGELOG.md         # Version history in English
├── CHANGELOG.ru.md      # Version history in Russian
└── License.txt          # X-Ray distribution terms

The primary build configuration is DX11-AVX | x64. For details and the MSBuild command, see the build guide.

Documentation

Document English Русский
Project overview and installation README README
Building from source Building Сборка
Version history Changelog История изменений
Code origins and third-party components Third-party components Сторонние компоненты
Release description template Release template Шаблон релиза

Community and Project Authors

Join us: QUARK ENGINE DISCORD.
QUARK ENGINE is based on X-Ray Monolith.

License

The original X-Ray Engine used by S.T.A.L.K.E.R. belongs to GSC Game World. Distribution terms: License.txt.